
Ludo
Ludo combines game ideation, market research, and AI tools for generating sprites, images, 3D assets, audio, and video.
About Ludo
Ludo is an AI workspace for game pre-production and asset creation. It combines sprite and image generation, 3D model creation, audio, music, video, game ideation, market research, and a conversational assistant. Teams can move from an early concept to downloadable visual and audio assets without switching between separate generators. Its 3D workflow accepts text or image input, supports retexturing and optimization, and exports textured GLB files alongside geometry formats including OBJ, STL, PLY, and OFF. Ask Ludo can brainstorm ideas, research games and market trends, and create images, sprites, 3D models, and videos within a chat. The platform accelerates research, ideation, and asset production; it does not build a playable game or prototype. It best suits developers who want one credit-based creative workflow and can review generated assets before using them in production.
Best for
Best use cases
Create sprites, images, audio, video, or 3D assets during pre-production
Research comparable games and market trends while refining a concept
Generate and optimize a 3D model for export into another production tool
Compare before choosing
Consolidates multiple game-focused generators and research tools in one platform
Stops at research, ideation, and asset generation rather than producing playable games
Uses credits for generated assets, so repeated iteration affects usage cost
Features
Generate game assets
Create sprites, images, 3D models, audio, music, and video for a game project from prompts or references.
Develop and research concepts
Brainstorm game ideas, study games and market trends, and organize early pre-production exploration in one workspace.
Prepare 3D assets
Turn text or 2D images into 3D models, generate textures, optimize meshes, rig models, and export supported formats.
Pros
- Combines game research, ideation, and several asset generators in one workflow
- Exports textured GLB models and multiple geometry formats for downstream compatibility
- Lets users create and iterate on several asset types through the Ask Ludo chat
Cons
- Does not create playable games or prototypes, so implementation remains outside the platform
- Generated assets consume credits, which makes repeated iteration a direct usage cost
- AI-generated assets still need review and may require additional work in production tools
Pricing Plans
Ludo access
- Game pre-production workspace
- AI asset generation uses credits
- 30 trial credits for new accounts
* Pricing information is for reference only. Please refer to the latest announcement on Ludo's official website.